KraavonLabs

Interactive
experiments

A living playground of the 3D, shader, and particle work we build at Kraavon. Every scene is real-time and fully tweakable - open one and play with the material and motion.

21experiments
01

Particle Field

Noise-displaced GPU point cloud

02

Distort Sphere

Physically-shaded noise-warped solid

03

Wobble Knot

Elastic torus-knot in motion

04

Glass Form

Refractive transmission material

05

Wave Grid

Rippling shader point lattice

06

Fresnel Orb

Rim-lit energy sphere

07

Galaxy

Procedural spiral of stars

08

Curl Flow

Particles riding a curl-noise field

09

Distorted Orb

Custom-material fbm-warped sphere

10

Bulge Text

Cursor-driven lens over type

11

Water

Shaded height-field ocean

12

Fluid

Domain-warped liquid, cursor-reactive

13

Repulsion Grid

A grid that flees the cursor

14

Surface Sampler

Points on a mesh, pushed by the cursor

15

Fluid Distortion

GPU fluid sim as a post-process

16

Bubbles

DOF-blurred distorted metaballs

17

Texture Projection

One image projected across 3D fragments

18

Wave Cubes

A cube grid rippling from your cursor

19

Crayon Cursor

A stop-motion crayon trail

20

Skull Reveal

WebGPU reveal, body to skeleton

21

Water Caustics

WebGPU water over a caustic-lit floor